InRaiderSpect Epilogue: A Survivor is Reborn

climbing axe

To commemorate the release of the definitive edition of Tomb Raider, Dr Kris excavates the series once again, presenting an epilogue to InRetroSpect’s InRaiderSpect special. Joining him for a chat is Tomb Raider expert Stellalune, the matriarch of Tomb Raiders.net. Together, they discuss the highlights of the latest installment in the Tomb Raider series, how it fits in with the overall universe, and what the future holds for Lara Croft.

Warning! Contains spoilers!

A transcription of the podcast is available here, courtesy of Stella.

All music tracks and sound effects featured are the intellectual property of the developer or artist and used by us to better convey the tone and feel of the game. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the films, the soundtracks themselves or – better yet – all three. At InRetroSpectPodcast.com we don’t make a single penny on the podcasts that we produce, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.

InRaiderSpect Part V: Tomb Raider

SONY DSC

 

No one knows better than Lara Croft that every great adventure must find its conclusion. A journey is not complete without the artifact at the end or the discovery of the truth behind the myth. This week, we bring you the final part of our five week InRaiderSpect Series.  All four hosts once again come together to look at the franchise and discuss what influence it has had, and where it is going. Don’t forget as well, that if you have missed them, all the previous InRaiderSpect episodes are still available on iTunes, the Zune Marketplace, or here on InRetroSpectPodcast.com. This is InRaiderSpect Part V: Tomb Raider…

Warning! Contains spoilers!


 [audio src="http://www.inretrospectpodcast.com/wp-content/uploads/2011/10/InRaiderSpectPart-V-Tomb-Raider.mp3" ]

Download | Open Player in New Window

All music tracks and sound effects featured are the intellectual property of Square Enix and used by us to better convey the tone and feel of the series. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the soundtracks themselves or – better yet – both. You can purchase the games and music right here. At InRetroSpectPodcast.com we don’t make a single penny on the podcasts we produce or on the sale of items we link to, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

InRaiderSpect Part IV: Lara Croft: From Screen to Page

BOOK WREATH-SPINE

With the success of any gaming franchise comes the exploration into different mediums. Lara has been privileged enough to grace films, books and graphic novels. But what happens to her when you remove her from the game? In the fourth part of the InRadierSpect series, Sam Turner argues that, as a character, Lara is lost when ever she steps away from the controller.

Warning! Contains spoilers!

 [audio src="http://www.inretrospectpodcast.com/wp-content/uploads/2011/09/InRaiderSpectPart-IV-Lara-Croft-From-Screen-to-Page.mp3" ]

Download | Open Player in New Window

All music tracks and sound effects featured are the intellectual property of Square Enix and used by us to better convey the tone and feel of the series. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the soundtracks themselves or – better yet – both. You can purchase the games and music right here. At InRetroSpectPodcast.com we don’t make a single penny on the podcasts we produce or on the sale of items we link to, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.

InRaiderSpect Part III: Turning Points

Desert_Rose_Labyrinth

Inspired by the E3 trailer for next chapter in the series, Strider takes you through the Tomb Raider labyrinth to answer the one question that has permeated throughout the series:  to turn back or carry on?

Warning! Contains spoilers!

 

 [audio src="http://www.inretrospectpodcast.com/wp-content/uploads/2011/09/InRaiderSpect-Part-III-Turning-Points.mp3" ]

Download | Open Player in New Window

 

A text version of this podcast can be found at Stella’s Tomb Raider Blog.

All music tracks and sound effects featured are the intellectual property of Square Enix and used by us to better convey the tone and feel of the series. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the soundtracks themselves or – better yet – both. You can purchase the games and music right here. At InRetroSpectPodcast.com we don’t make a single penny on the podcasts we produce or on the sale of items we link to, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

InRaiderSpect Part II: The Impact Of Lara

3D_texture_test___Critique_Plz_by_tartanninja

What is the true legacy of Lara Croft? Is the tomb raiding heroine of the world famous franchise just a sex symbol of a time gone by, a relic more outdated than the treasures she finds on her adventures? Or could it be that the changes Ms. Croft brought to the games industry – and the medium in general – are now so ingrained and subtle that we’ve forgotten which English explorer we have to thank for them? Peter Willington investigates.

Warning! Contains spoilers!

 [audio src="http://www.inretrospectpodcast.com/wp-content/uploads/2011/09/InRaiderSpect-Part-II-The-Impact-Of-Lara.mp3" ]

Download | Open Player in New Window

 

All music tracks and sound effects featured are the intellectual property of Square Enix and used by us to better convey the tone and feel of the series. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the soundtracks themselves or – better yet – both. You can purchase the games and music right here. At InRetroSpectPodcast.com we don’t make a single penny on the podcasts we produce or on the sale of items we link to, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

InRaiderSpect Part I: Origins

vtg_brown_bb_1

It is with great pleasure that we here at InRetroSpect bring you another month of podcast specials. A while back, we took some time out from the regular schedule to bring you thirty days celebrating the work of Hideo Kojima and Metal Gear Solid. This time around we have turned our attention to the universe of Tomb Raider. Spanning nearly two decades of the gaming landscape, Lara Croft and the series have shaped and defined how, why, and with whom we play games. She is the most famous and well recognised gaming figure you could find and over the next month we’ll be examining as much of the Tomb Raider world as we can. It all starts here, with a special group discussion on the legend, myth and fable that is Lara Croft.

Warning! Contains spoilers!

 [audio src="http://www.inretrospectpodcast.com/wp-content/uploads/2011/09/InRaiderSpect-I-Origins.mp3" ]

Download | Open Player in New Window

All music tracks and sound effects featured are the intellectual property of Square Enix and used by us to better convey the tone and feel of the series. If you like what you hear in the short excerpts used you should support the artists that created them by either buying the games, the soundtracks themselves or – better yet – both. You can purchase the games and music right here . At InRetroSpectPodcast.com we don’t make a single penny on the podcasts we produce or on the sale of items we link to, instead we’re passionate about the games we discuss and in ensuring that full credit is given to the fantastically talented people that make them.